Lesson 5 of 5
Usability testing and building a case study that gets hired
2 min read
Usability testing
- Define goals: "Can students find and apply to a remote internship in under 2 minutes?"
- Write realistic tasks without giving away the answer ("You're looking for a paid remote marketing internship. Find one and apply.").
- Recruit 5 participants per round: they surface most major issues.
- Moderate with the think-aloud protocol; don't help; ask "What are you expecting to happen?"
- Record success, time, errors and quotes; rate issue severity.
- Fix the biggest problems and test again.
Remote unmoderated tools (Maze, Useberry) and A/B tests complement moderated sessions.
The design case study (your portfolio)
Recruiters skim; hiring managers read. Structure each case study:
- Overview: the product, your role, the team, the timeline and the outcome in one line.
- The problem: who it affects, evidence it matters (research, data).
- Research and insights: what you did and the 3–4 insights that shaped the design.
- Process: user flows, sketches, wireframe options, and why you chose one. Show the dead ends too.
- Final design: key screens with annotations; states and edge cases; accessibility considerations.
- Testing and iteration: what you tested, what changed.
- Impact and learnings: metrics if real ("task time down from 3 min to 50 s in testing"), and what you'd do next.
Two or three deep case studies beat ten Dribbble shots. Redesign projects are fine if you do real research and explain trade-offs. Real projects (a college club app, an NGO website, a small business) are even better.
Design challenges in interviews
You may get a take-home or a live whiteboard challenge ("Design a parking app for a mall"). Show your process: ask clarifying questions (users, context, constraints, goals), state assumptions, sketch the key flow, design the most important screen in detail, and explain trade-offs and how you'd test it. Process beats pixels.
Talking with developers and PMs
Hand off with annotated designs: spacing, states, responsive behaviour, edge cases (long names, empty lists, errors), and interaction details. Join stand-ups or reviews, check the build against the design, and be flexible about technical constraints.
Check yourself
- Write two usability test tasks for a job-search app.
- What sections should a case study have?
- How would you start a 45-minute whiteboard design challenge?
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