Aditya Kumar Mishra
Unity/C# Game Developer skilled in 2D/3D game prototyping, gameplay mechanics, and UI
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Average score
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Badges
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Internships & jobs
About
I am an entry-level Unity/C# developer and 2025 B.Tech CSE graduate with practical experience building 2D/3D game prototypes, gameplay mechanics, NPC behavior, interactive UI, and editor tools. I am seeking junior gameplay programming or Unity developer roles.
Skills
Experience
AI/ML Intern · Elevate Labs
Nov 2025 – Dec 2025
Internship
Machine Learning Intern · Unified Mentor Pvt Ltd
Mar 2025 – May 2025
Internship
Projects
Tower Defence
Godot
Placement, targeting, enemy spawning and shop system.
Sky Stack
Unity, C#
Android block-stacking game.
Procedural Road Editor
Unity Editor, C#
Created Scene-view control-point editing and generated custom road meshes aligned to terrain slopes. Exposed road placement controls in the Unity editor to reduce repetitive hand placement during level building.
Shopping Mart Gameplay Prototype
Unity, C#
Created NPC customer spawning and store-navigation behavior, including rack visits and orderly checkout queues. Developed first-person object interaction and contextual prompts using raycasts and an interface-based design.
Protocol Zero : 3D Stealth Puzzle Prototype
Unity, C#
Built stealth gameplay with robot patrol/detection, player sprint, interaction triggers, and objective-driven progression. Implemented terminal-based hacking puzzles, keycard/collectible interactions, and gameplay UI in a warehouse level.
Education
VIT Bhopal University
B.Tech, Computer Science & Engineering (AI & ML)
2021 – 2025 · CGPA: 7.69/10